rat poiuson

This commit is contained in:
Arjun S
2025-08-04 10:34:04 +00:00
parent 79c38efc94
commit 0e1eb369d5
9 changed files with 365 additions and 161 deletions

View File

@@ -25,6 +25,7 @@ export interface MascotTier {
rarity: number;
}
interface UserState {
name: string;
clicks: number;
@@ -34,6 +35,11 @@ interface UserState {
upgrades: Record<string, { owned: number; cost: number }>;
clickMultiplier: number;
autoClickRate: number;
ratPoisonChallenge?: {
challengeString: string;
expiresAt: number;
};
ratPoisonImmunityUntil?: number;
}
interface GameState {
@@ -81,144 +87,22 @@ interface EditUserMessage extends AuthenticatedMessage {
upgrades: Record<string, { owned: number; cost: number }>;
}
type Message = ClickMessage | PurchaseUpgradeMessage | ApplyMultiplierBonusMessage | UserJoinMessage | AdminBroadcastMessage | EditUserMessage; // Updated Message type
interface ThrowRatPoisonMessage extends AuthenticatedMessage {
type: 'throw-rat-poison';
targetUserId: string;
}
const UPGRADES: Upgrade[] = [
{
id: 'clickMultiplier',
name: '🖱️ Mega Click',
description: '+1 click power per purchase',
baseCost: 10,
multiplier: 1.5,
clickBonus: 1,
icon: '🖱️'
},
{
id: 'autoClicker',
name: '🤖 Auto Clicker',
description: '+1 click per second',
baseCost: 50,
multiplier: 2,
autoClickRate: 1,
icon: '🤖'
},
{
id: 'megaBonus',
name: '💎 Mega Bonus',
description: '+5 click power per purchase',
baseCost: 200,
multiplier: 2.5,
clickBonus: 5,
icon: '💎'
},
{
id: 'hyperClicker',
name: '⚡ Hyper Clicker',
description: '+10 auto clicks per second',
baseCost: 1000,
multiplier: 3,
autoClickRate: 10,
icon: '⚡'
},
{
id: 'quantumClicker',
name: '🌟 Quantum Clicker',
description: '+50 click power per purchase',
baseCost: 5000,
multiplier: 4,
clickBonus: 50,
icon: '🌟'
},
{
id: 'friendBoost',
name: '🤝 Friend Boost',
description: 'Spawns various clickable friends for a compounding click boost',
baseCost: 2000,
multiplier: 3,
icon: '🤝',
mascotTiers: [
{
level: 0,
imageSrc: '/assets/bozo.png',
multiplier: 1.002,
rarity: 1.0,
},
{
level: 1,
imageSrc: '/assets/shoominion.png',
multiplier: 1.003,
rarity: 0.8,
},
{
level: 5,
imageSrc: '/assets/codebug.gif',
multiplier: 1.005,
rarity: 0.6,
},
{
level: 10,
imageSrc: '/assets/lalan.gif',
multiplier: 1.007,
rarity: 0.4,
},
{
level: 15,
imageSrc: '/assets/neuro-neurosama.gif',
multiplier: 1.010,
rarity: 0.2,
},
{
level: 20,
imageSrc: '/assets/evil-neurosama.gif',
multiplier: 1.015,
rarity: 0.1,
},
],
},
{
id: 'news',
name: '📰 Bozo News Network',
description: 'Unlock the latest (fake) news headlines!',
baseCost: 50000, // A higher cost for a unique, one-time unlock
multiplier: 1, // No direct click/auto-click bonus
icon: '📰',
oneTime: true,
newsTitles: [
`Its Bo's birthday!`,
`Haru Urara looses another race, forced to eat pickle filled burger.`,
`Cupid crashes out once again, completely expected.`,
`Bo has been spotted in the wild, please do not approach.`,
`Bozo Clicker is now the number game in the world!`,
`Bo states that he did win the hidden gem vtuber award, it's just that he just didn't feel like it so Reya was really kind to step up.`,
`Reya has been spotted in the wild, please do not approach.`,
`What? Stop reading? I wrote this when you were playing roblox with cupid`,
`It's 1pm in the night and my mom is calling me to sleep, I don't want to sleep I'm making this stupid game`,
`FU BO`,
`When are you watching paint dry again?`,
`Insert Girls Kissing`,
`We luub bo`,
`MOOD DOWN`,
`All this clicking in this game wont give you your money back from those horse races`,
`UMAMUSUME PRETTY DERBY UPDATE : NEW SSSR IS ANNOUNCED - ITS [REDACTED]`,
`LEts' get maried bo`,
`My AI autocomplete on my code editor is shipping you with Reya for some reason. It literally completed Reya in this sentence`,
`DUDE`,
`There's a pipebomb in your DMs`,
`om`,
`You are the Glue to my life like how Tokai Teio is glue(stick) to a child's art project`,
]
},
{
id: 'secretVideo',
name: '🎬 Secret Video',
description: 'Unlock a secret video. Plays automatically!',
baseCost: 1000000, // Very expensive
multiplier: 1,
icon: '🎬',
oneTime: true,
youtubeId: 'ONzntmMFXGE' // The YouTube video ID
}
];
interface SolveRatPoisonMessage extends AuthenticatedMessage {
type: 'solve-rat-poison';
challengeString: string;
}
type Message = ClickMessage | PurchaseUpgradeMessage | ApplyMultiplierBonusMessage | UserJoinMessage | AdminBroadcastMessage | EditUserMessage | ThrowRatPoisonMessage | SolveRatPoisonMessage; // Updated Message type
import { UPGRADES as ALL_UPGRADES } from '../src/config/upgrades';
const UPGRADES = ALL_UPGRADES.filter(upgrade => !upgrade.oneTime);
const ONE_TIME_UPGRADES = ALL_UPGRADES.filter(upgrade => upgrade.oneTime);
const MILESTONES = [
{ threshold: 1000, id: 'first-thousand', background: 'rainbow', image: 'https://media1.tenor.com/m/x8v1oNUOmg4AAAAd/spinning-rat-rat.gif' },
@@ -325,12 +209,14 @@ export default class GameServer implements Party.Server {
clicks: 0,
lastSeen: Date.now(),
bonusMultiplier: 1, // Initialize bonus multiplier
upgrades: UPGRADES.reduce((acc, upgrade) => {
upgrades: ALL_UPGRADES.reduce((acc, upgrade) => {
acc[upgrade.id] = { owned: 0, cost: upgrade.baseCost };
return acc;
}, {} as Record<string, { owned: number; cost: number }>),
clickMultiplier: 1,
autoClickRate: 0,
ratPoisonChallenge: undefined,
ratPoisonImmunityUntil: undefined,
};
}
this.gameState.users[currentUserId].lastSeen = Date.now();
@@ -383,6 +269,20 @@ export default class GameServer implements Party.Server {
console.warn(`Unauthorized edit user attempt from ${currentUserId}.`);
}
break;
case 'throw-rat-poison':
if (isAuthenticated) {
this.handleThrowRatPoison(data, currentUserId);
} else {
console.warn(`Unauthenticated throw-rat-poison from ${currentUserId} ignored.`);
}
break;
case 'solve-rat-poison':
if (isAuthenticated) {
this.handleSolveRatPoison(data, currentUserId);
} else {
console.warn(`Unauthenticated solve-rat-poison from ${currentUserId} ignored.`);
}
break;
}
this.broadcast();
@@ -399,6 +299,127 @@ export default class GameServer implements Party.Server {
}
}
handleThrowRatPoison(data: ThrowRatPoisonMessage, authenticatedUserId: string) {
const { targetUserId } = data;
const targetUserState = this.gameState.users[targetUserId];
const attackerUserState = this.gameState.users[authenticatedUserId];
if (!targetUserState || !attackerUserState || targetUserId === authenticatedUserId) {
return; // Cannot poison self or non-existent user
}
const now = Date.now();
if (targetUserState.ratPoisonImmunityUntil && targetUserState.ratPoisonImmunityUntil > now) {
// Target is immune, notify attacker
const attackerConn = this.userConnections.get(authenticatedUserId);
if (attackerConn) {
attackerConn.send(JSON.stringify({
type: 'rat-poison-feedback',
message: `${targetUserState.name} is currently immune to rat poison!`
}));
}
return;
}
// Get news headlines for challenge string
const newsUpgrade = ALL_UPGRADES.find(u => u.id === 'news');
const newsTitles = newsUpgrade?.newsTitles || [];
if (newsTitles.length === 0) {
console.warn('No news titles found for rat poison challenge.');
return;
}
const challengeString = newsTitles[Math.floor(Math.random() * newsTitles.length)];
const challengeDuration = 10 * 1000; // 10 seconds to solve
const expiresAt = now + challengeDuration;
targetUserState.ratPoisonChallenge = {
challengeString,
expiresAt,
};
// Notify target user to start challenge
const targetConn = this.userConnections.get(targetUserId);
if (targetConn) {
targetConn.send(JSON.stringify({
type: 'rat-poison-challenge',
challenge: challengeString,
expiresAt,
}));
}
// Set a timeout for the challenge to expire if not solved
setTimeout(() => {
if (targetUserState.ratPoisonChallenge && targetUserState.ratPoisonChallenge.expiresAt === expiresAt) {
// Challenge not solved in time
this.applyRatPoisonPenalty(targetUserId);
this.broadcast();
}
}, challengeDuration + 500); // Give a small buffer
this.broadcast();
}
handleSolveRatPoison(data: SolveRatPoisonMessage, authenticatedUserId: string) {
const userState = this.gameState.users[authenticatedUserId];
if (!userState || !userState.ratPoisonChallenge) {
return; // No active challenge
}
const now = Date.now();
if (now > userState.ratPoisonChallenge.expiresAt) {
// Challenge expired
this.applyRatPoisonPenalty(authenticatedUserId);
} else if (data.challengeString === userState.ratPoisonChallenge.challengeString) {
// Challenge solved successfully
userState.ratPoisonImmunityUntil = now + (2 * 60 * 1000); // 2 minutes immunity
const userConn = this.userConnections.get(authenticatedUserId);
if (userConn) {
userConn.send(JSON.stringify({
type: 'rat-poison-result',
success: true,
message: 'Challenge solved! You are immune for 2 minutes.'
}));
}
} else {
// Challenge failed (wrong string)
this.applyRatPoisonPenalty(authenticatedUserId);
const userConn = this.userConnections.get(authenticatedUserId);
if (userConn) {
userConn.send(JSON.stringify({
type: 'rat-poison-result',
success: false,
message: 'Incorrect string! You lost clicks and are immune for 20 seconds.'
}));
}
}
userState.ratPoisonChallenge = undefined; // Clear the challenge
this.broadcast();
}
applyRatPoisonPenalty(userId: string) {
const userState = this.gameState.users[userId];
if (!userState) return;
const clicksLost = Math.floor(userState.clicks * 0.30);
userState.clicks -= clicksLost;
userState.ratPoisonImmunityUntil = Date.now() + (20 * 1000); // 20 seconds immunity
const userConn = this.userConnections.get(userId);
if (userConn) {
userConn.send(JSON.stringify({
type: 'rat-poison-result',
success: false,
message: `You failed the challenge and lost ${clicksLost} clicks! You are immune for 20 seconds.`
}));
}
}
// Define a minimum interval between clicks (e.g., 100ms for 10 clicks/second)
// This helps prevent simple auto-clicker scripts by rate-limiting server-side.
private readonly MIN_CLICK_INTERVAL = 50; // milliseconds
// handleUserJoin is now fully integrated into onMessage and can be removed or simplified.
// Removing it as its logic is now directly in onMessage.
// handleUserJoin(data: UserJoinMessage) {
@@ -407,10 +428,6 @@ export default class GameServer implements Party.Server {
// // No explicit action needed here beyond what onMessage does.
// }
// Define a minimum interval between clicks (e.g., 100ms for 10 clicks/second)
// This helps prevent simple auto-clicker scripts by rate-limiting server-side.
private readonly MIN_CLICK_INTERVAL = 50; // milliseconds
handleClick(data: ClickMessage, authenticatedUserId: string) {
const now = Date.now();
const userState = this.gameState.users[authenticatedUserId];

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@@ -16,21 +16,24 @@ import { useLocation, Link } from 'wouter'; // Import wouter hooks
import AdminPage from './components/AdminPage'; // Import AdminPage
import { NewsMarquee } from './components/NewsMarquee'; // Import NewsMarquee
import YouTube from 'react-youtube'; // Import YouTube component
import { RatPoisonChallenge } from './components/RatPoisonChallenge'; // Import RatPoisonChallenge
function App() {
const { isSignedIn, isLoaded, userId: clerkUserId } = useAuth(); // Get clerkUserId from useAuth
const { gameState, sendClick, purchaseUpgrade, userId, sendMascotClickBonus, lastMessage } = usePartyKit(); // Renamed sendShoominionClickBonus
const { gameState, sendClick, purchaseUpgrade, userId, sendMascotClickBonus, lastMessage, sendSolveRatPoison } = usePartyKit(); // Renamed sendShoominionClickBonus
const [celebrationMessage, setCelebrationMessage] = useState<string | null>(null);
const [previousMilestones, setPreviousMilestones] = useState<Record<string, boolean>>({});
const [mascotEntities, setMascotEntities] = useState<ClickableMascotType[]>([]);
const timeoutRef = useRef<NodeJS.Timeout | null>(null);
const timeoutRef = useRef<number | null>(null);
const gameStateRef = useRef(gameState); // Ref to hold the latest gameState
const [location, setLocation] = useLocation(); // Get current location from wouter
const [location] = useLocation(); // Get current location from wouter
const [adminBroadcastMessage, setAdminBroadcastMessage] = useState<string | null>(null); // New state for admin messages
const [showSecretVideo, setShowSecretVideo] = useState(false); // New state for secret video
const [ratPoisonChallenge, setRatPoisonChallenge] = useState<{ challenge: string; expiresAt: number } | null>(null);
const [ratPoisonResult, setRatPoisonResult] = useState<{ success: boolean; message: string } | null>(null);
const userState = isSignedIn && userId ? gameState.users[userId] : null;
const userState = isSignedIn && userId ? gameState?.users[userId] : null;
// Admin user ID from .env
const CLERK_ADMIN_USERID = import.meta.env.VITE_CLERK_ADMIN_USERID;
@@ -59,7 +62,8 @@ function App() {
// Effect for secret video
useEffect(() => {
if (userState?.upgrades?.['secretVideo']?.owned > 0) {
if (!userState) return; // Ensure userState is not null/undefined
if (userState.upgrades?.['secretVideo']?.owned > 0) {
setShowSecretVideo(true);
}
}, [userState]);
@@ -67,11 +71,23 @@ function App() {
// Effect for receiving admin broadcast messages
useEffect(() => {
if (lastMessage) {
console.log('App.tsx: Received lastMessage:', lastMessage); // Log the raw message
try {
const parsedMessage = JSON.parse(lastMessage);
if (parsedMessage.type === 'admin-message') {
setAdminBroadcastMessage(parsedMessage.message);
setTimeout(() => setAdminBroadcastMessage(null), 7000); // Message disappears after 7 seconds
} else if (parsedMessage.type === 'rat-poison-challenge') {
console.log('App.tsx: Received rat-poison-challenge:', parsedMessage); // Log challenge message
setRatPoisonChallenge({ challenge: parsedMessage.challenge, expiresAt: parsedMessage.expiresAt });
console.log('App.tsx: ratPoisonChallenge state set to:', { challenge: parsedMessage.challenge, expiresAt: parsedMessage.expiresAt }); // Log state after setting
} else if (parsedMessage.type === 'rat-poison-result') {
setRatPoisonResult({ success: parsedMessage.success, message: parsedMessage.message });
setTimeout(() => setRatPoisonResult(null), 5000); // Result message disappears after 5 seconds
} else if (parsedMessage.type === 'rat-poison-feedback') {
// Display feedback to the attacker
setAdminBroadcastMessage(parsedMessage.message); // Re-using admin message display for simplicity
setTimeout(() => setAdminBroadcastMessage(null), 5000);
}
} catch (error) {
console.error('Failed to parse last message in App.tsx:', error);
@@ -175,6 +191,11 @@ function App() {
setMascotEntities((prev) => prev.filter((m) => m.id !== id)); // Update state variable
};
const handleSolveRatPoison = (solvedString: string) => {
sendSolveRatPoison(solvedString);
setRatPoisonChallenge(null);
};
if (!isLoaded || !gameState) {
return (
<div className="min-h-screen flex items-center justify-center bg-gradient-to-br from-purple-900 to-pink-900">
@@ -231,11 +252,24 @@ function App() {
</div>
)}
{/* News Marquee */}
{userState?.upgrades['news']?.owned > 0 && UPGRADES.find(u => u.id === 'news')?.newsTitles && (
<NewsMarquee titles={UPGRADES.find(u => u.id === 'news')!.newsTitles!} />
{/* Rat Poison Result Message */}
{ratPoisonResult && (
<div className="fixed top-40 left-0 right-0 z-50 flex justify-center pt-8">
<div className={`px-8 py-4 rounded-full text-2xl font-bold shadow-2xl animate-pulse border-4 border-white ${ratPoisonResult.success ? 'bg-green-600' : 'bg-red-600'}`}>
{ratPoisonResult.message}
</div>
</div>
)}
{/* News Marquee */}
{(() => {
const newsUpgrade = UPGRADES.find(u => u.id === 'news');
if (userState?.upgrades['news']?.owned > 0 && newsUpgrade?.newsTitles) {
return <NewsMarquee titles={(newsUpgrade as Upgrade).newsTitles!} />;
}
return null;
})()}
<div className="container mx-auto px-4 py-8 relative z-10">
{/* Header */}
<div className="mb-8">
@@ -314,6 +348,16 @@ function App() {
</div>
)}
{/* Rat Poison Challenge Modal */}
{ratPoisonChallenge && (
<RatPoisonChallenge
challengeString={ratPoisonChallenge.challenge}
expiresAt={ratPoisonChallenge.expiresAt}
onSolve={handleSolveRatPoison}
onClose={() => setRatPoisonChallenge(null)}
/>
)}
{/* Sparkle Effects */}
<div className="fixed inset-0 pointer-events-none z-20">
{[...Array(10)].map((_, i) => (

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@@ -69,7 +69,7 @@ const AdminPage: React.FC = () => {
const handleEditUser = () => {
if (selectedUser) {
editUser(selectedUser.id, clicks, autoClickRate, upgrades);
editUser(selectedUser.id, clicks, upgrades); // Removed autoClickRate
}
};
@@ -134,9 +134,12 @@ const AdminPage: React.FC = () => {
key={id}
className={`cursor-pointer p-3 rounded-md mb-2 ${selectedUser?.id === id ? 'bg-blue-500' : 'bg-gray-600'}`}
onClick={() => {
setSelectedUser({ id, ...user });
setClicks(user.clicks);
setUpgrades(user.upgrades);
const clickedUser = gameState?.users[id]; // Get the user from gameState
if (clickedUser) { // Check if it's not undefined
setSelectedUser({ id, ...clickedUser });
setClicks(clickedUser.clicks);
setUpgrades(clickedUser.upgrades);
}
}}
>
{user.name}

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@@ -1,5 +1,6 @@
import React from 'react';
import { GameState } from '../types';
import { usePartyKit } from '../hooks/usePartyKit';
interface LeaderboardProps {
gameState: GameState;
@@ -7,6 +8,7 @@ interface LeaderboardProps {
}
export function Leaderboard({ gameState, currentUserId }: LeaderboardProps) {
const { throwRatPoison } = usePartyKit();
const sortedUsers = Object.entries(gameState.users)
.sort(([, a], [, b]) => b.clicks - a.clicks)
.slice(0, 10);
@@ -21,6 +23,7 @@ export function Leaderboard({ gameState, currentUserId }: LeaderboardProps) {
{sortedUsers.map(([userId, user], index) => {
const isCurrentUser = userId === currentUserId;
const isTopThree = index < 3;
const isImmune = user.ratPoisonImmunityUntil && user.ratPoisonImmunityUntil > Date.now();
return (
<div
@@ -42,9 +45,24 @@ export function Leaderboard({ gameState, currentUserId }: LeaderboardProps) {
{user.name} {isCurrentUser ? '(You)' : ''}
</span>
</div>
<span className={`text-xl font-bold ${isCurrentUser ? 'text-black' : 'text-yellow-300'}`}>
{user.clicks.toLocaleString()}
</span>
<div className="flex items-center space-x-2">
<span className={`text-xl font-bold ${isCurrentUser ? 'text-black' : 'text-yellow-300'}`}>
{user.clicks.toLocaleString()}
</span>
{!isCurrentUser && (
<button
onClick={() => throwRatPoison(userId)}
disabled={isImmune}
className={`px-3 py-1 rounded-md text-sm font-bold transition-colors duration-200 ${
isImmune
? 'bg-gray-500 text-gray-300 cursor-not-allowed'
: 'bg-red-500 hover:bg-red-600 text-white'
}`}
>
{isImmune ? 'Immune' : 'Throw Poison'}
</button>
)}
</div>
</div>
</div>
);

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@@ -0,0 +1,87 @@
import React, { useState, useEffect, useRef } from 'react';
interface RatPoisonChallengeProps {
challengeString: string;
expiresAt: number;
onSolve: (solvedString: string) => void;
onClose: () => void;
}
export function RatPoisonChallenge({ challengeString, expiresAt, onSolve, onClose }: RatPoisonChallengeProps) {
const [inputValue, setInputValue] = useState('');
const [timeLeft, setTimeLeft] = useState(0);
const [initialDuration, setInitialDuration] = useState(0);
const timerRef = useRef<number | null>(null);
useEffect(() => {
const now = Date.now();
const duration = expiresAt - now;
setInitialDuration(Math.ceil(duration / 1000));
const calculateTimeLeft = () => {
const remaining = Math.max(0, expiresAt - Date.now());
setTimeLeft(Math.ceil(remaining / 1000));
};
calculateTimeLeft(); // Initial calculation
timerRef.current = setInterval(calculateTimeLeft, 1000);
return () => {
if (timerRef.current) {
clearInterval(timerRef.current);
}
};
}, [expiresAt]);
useEffect(() => {
if (timeLeft === 0 && Date.now() >= expiresAt) {
// Challenge expired, automatically close or handle failure
onSolve(''); // Send empty string to indicate failure due to timeout
onClose();
}
}, [timeLeft, expiresAt, onSolve, onClose]);
const handleSubmit = (e: React.FormEvent) => {
e.preventDefault();
onSolve(inputValue);
onClose();
};
const progressPercentage = initialDuration > 0 ? (timeLeft / initialDuration) * 100 : 0;
return (
<div className="fixed inset-0 bg-black bg-opacity-75 flex items-center justify-center z-50 pointer-events-auto">
<div className="bg-gradient-to-br from-purple-700 to-indigo-900 p-8 rounded-lg shadow-2xl border-4 border-pink-500 text-white text-center max-w-md mx-auto">
<h2 className="text-3xl font-bold mb-4 text-yellow-300">RAT POISON CHALLENGE!</h2>
<p className="text-lg mb-6">Type the following string:</p>
<p className="text-2xl font-mono bg-gray-800 p-4 rounded-md break-all mb-6 border-2 border-gray-600">{challengeString}</p>
<div className="w-full bg-gray-700 rounded-full h-4 mb-4">
<div
className="bg-green-500 h-4 rounded-full transition-all duration-1000 ease-linear"
style={{ width: `${progressPercentage}%` }}
></div>
</div>
<form onSubmit={handleSubmit} className="flex flex-col gap-4">
<input
type="text"
value={inputValue}
onChange={(e) => setInputValue(e.target.value)}
className="p-3 rounded-md bg-gray-700 text-white border border-gray-600 focus:outline-none focus:ring-2 focus:ring-blue-500"
placeholder="Type here..."
autoFocus
/>
<button
type="submit"
className="bg-green-600 hover:bg-green-700 text-white font-bold py-3 px-6 rounded-md transition duration-300 ease-in-out transform hover:scale-105"
disabled={timeLeft === 0}
>
SUBMIT ({timeLeft}s)
</button>
</form>
{timeLeft === 0 && <p className="text-red-400 mt-4">Time's up!</p>}
</div>
</div>
);
}

View File

@@ -22,7 +22,7 @@ const getMascotName = (imageSrc: string): string => {
.join(' ');
};
export function UpgradeShop({ gameState, userState, onPurchase }: UpgradeShopProps) { // Changed from userClicks
export function UpgradeShop({ userState, onPurchase }: UpgradeShopProps) { // Changed from userClicks
if (!userState) {
return null; // Or a loading/signed-out state
}

View File

@@ -68,7 +68,7 @@ export function usePartyKit() {
return () => {
ws.close();
};
}, [isLoaded, guestId, guestName]); // Removed isSignedIn, user, getToken from dependencies
}, [isLoaded, isSignedIn, user, getToken, guestId, guestName]);
const sendClick = useCallback(async () => {
if (socket && isSignedIn && user) {
@@ -120,7 +120,7 @@ export function usePartyKit() {
const currentUserId = isSignedIn && user ? user.id : undefined;
const currentUserName = isSignedIn && user ? (user.username || user.fullName || user.emailAddresses[0].emailAddress) : undefined;
const editUser = useCallback(async (targetUserId: string, clicks: number, autoClickRate: number, upgrades: any) => {
const editUser = useCallback(async (targetUserId: string, clicks: number, upgrades: Record<string, { owned: number; cost: number }>) => {
if (socket && isSignedIn && user) {
const token = await getToken();
socket.send(JSON.stringify({
@@ -130,12 +130,37 @@ export function usePartyKit() {
userName: user.username || user.fullName || user.emailAddresses[0].emailAddress,
targetUserId,
clicks,
autoClickRate,
upgrades
}));
}
}, [socket, isSignedIn, user, getToken]);
const throwRatPoison = useCallback(async (targetUserId: string) => {
if (socket && isSignedIn && user) {
const token = await getToken();
socket.send(JSON.stringify({
type: 'throw-rat-poison',
userId: user.id,
userName: user.username || user.fullName || user.emailAddresses[0].emailAddress,
token,
targetUserId,
}));
}
}, [socket, isSignedIn, user, getToken]);
const sendSolveRatPoison = useCallback(async (challengeString: string) => {
if (socket && isSignedIn && user) {
const token = await getToken();
socket.send(JSON.stringify({
type: 'solve-rat-poison',
userId: user.id,
userName: user.username || user.fullName || user.emailAddresses[0].emailAddress,
token,
challengeString,
}));
}
}, [socket, isSignedIn, user, getToken]);
return {
gameState,
sendClick,
@@ -147,5 +172,7 @@ export function usePartyKit() {
userName: currentUserName,
getToken, // Expose getToken
editUser,
throwRatPoison,
sendSolveRatPoison,
};
}

View File

@@ -6,6 +6,11 @@ export interface UserState {
upgrades: Record<string, { owned: number; cost: number }>;
clickMultiplier: number;
autoClickRate: number;
ratPoisonChallenge?: {
challengeString: string;
expiresAt: number;
};
ratPoisonImmunityUntil?: number;
}
export interface GameState {

View File

@@ -1,4 +1,7 @@
{
"compilerOptions": {
"types": ["node"]
},
"files": [],
"references": [
{ "path": "./tsconfig.app.json" },