clerk auth fixed
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -23,3 +23,4 @@ dist-ssr
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*.sln
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*.sw?
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.env
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.partykit/
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48
package-lock.json
generated
48
package-lock.json
generated
@@ -8,6 +8,7 @@
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"name": "vite-react-typescript-starter",
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"version": "0.0.0",
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"dependencies": {
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"@clerk/backend": "^2.6.2",
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"@clerk/clerk-react": "^5.38.1",
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"lucide-react": "^0.344.0",
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"partykit": "^0.0.115",
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@@ -348,6 +349,31 @@
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"node": ">=6.9.0"
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}
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},
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"node_modules/@clerk/backend": {
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"version": "2.6.2",
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"resolved": "https://registry.npmjs.org/@clerk/backend/-/backend-2.6.2.tgz",
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"integrity": "sha512-IUTjLmA1QkqoJnB97S8Ay/oeFR1QtBxxzi9V2J8zncGdUUpAHRp9PfbUwe203VEZuoDD8n6PGfK4oiiq5CoKhQ==",
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"license": "MIT",
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"dependencies": {
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"@clerk/shared": "^3.17.0",
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"@clerk/types": "^4.72.0",
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"cookie": "1.0.2",
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"standardwebhooks": "^1.0.0",
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"tslib": "2.8.1"
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},
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"engines": {
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"node": ">=18.17.0"
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}
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},
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"node_modules/@clerk/backend/node_modules/cookie": {
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"version": "1.0.2",
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"resolved": "https://registry.npmjs.org/cookie/-/cookie-1.0.2.tgz",
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"integrity": "sha512-9Kr/j4O16ISv8zBBhJoi4bXOYNTkFLOqSL3UDB0njXxCXNezjeyVrJyGOWtgfs/q2km1gwBcfH8q1yEGoMYunA==",
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"license": "MIT",
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"engines": {
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"node": ">=18"
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}
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},
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"node_modules/@clerk/clerk-react": {
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"version": "5.38.1",
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"resolved": "https://registry.npmjs.org/@clerk/clerk-react/-/clerk-react-5.38.1.tgz",
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@@ -1358,6 +1384,12 @@
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"win32"
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]
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},
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"node_modules/@stablelib/base64": {
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"version": "1.0.1",
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"resolved": "https://registry.npmjs.org/@stablelib/base64/-/base64-1.0.1.tgz",
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"integrity": "sha512-1bnPQqSxSuc3Ii6MhBysoWCg58j97aUjuCSZrGSmDxNqtytIi0k8utUenAwTZN4V5mXXYGsVUI9zeBqy+jBOSQ==",
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"license": "MIT"
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},
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"node_modules/@types/babel__core": {
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"version": "7.20.5",
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"resolved": "https://registry.npmjs.org/@types/babel__core/-/babel__core-7.20.5.tgz",
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@@ -2568,6 +2600,12 @@
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"integrity": "sha512-DCXu6Ifhqcks7TZKY3Hxp3y6qphY5SJZmrWMDrKcERSOXWQdMhU9Ig/PYrzyw/ul9jOIyh0N4M0tbC5hodg8dw==",
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"dev": true
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},
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"node_modules/fast-sha256": {
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"version": "1.3.0",
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"resolved": "https://registry.npmjs.org/fast-sha256/-/fast-sha256-1.3.0.tgz",
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"integrity": "sha512-n11RGP/lrWEFI/bWdygLxhI+pVeo1ZYIVwvvPkW7azl/rOy+F3HYRZ2K5zeE9mmkhQppyv9sQFx0JM9UabnpPQ==",
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"license": "Unlicense"
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},
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"node_modules/fastq": {
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"version": "1.17.1",
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"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.17.1.tgz",
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@@ -4041,6 +4079,16 @@
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"get-source": "^2.0.12"
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}
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},
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"node_modules/standardwebhooks": {
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"version": "1.0.0",
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"resolved": "https://registry.npmjs.org/standardwebhooks/-/standardwebhooks-1.0.0.tgz",
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"integrity": "sha512-BbHGOQK9olHPMvQNHWul6MYlrRTAOKn03rOe4A8O3CLWhNf4YHBqq2HJKKC+sfqpxiBY52pNeesD6jIiLDz8jg==",
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"license": "MIT",
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"dependencies": {
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"@stablelib/base64": "^1.0.0",
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"fast-sha256": "^1.3.0"
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}
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},
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"node_modules/std-env": {
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"version": "3.9.0",
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"resolved": "https://registry.npmjs.org/std-env/-/std-env-3.9.0.tgz",
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@@ -10,6 +10,7 @@
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"preview": "vite preview"
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},
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"dependencies": {
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"@clerk/backend": "^2.6.2",
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"@clerk/clerk-react": "^5.38.1",
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"lucide-react": "^0.344.0",
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"partykit": "^0.0.115",
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122
party/index.ts
122
party/index.ts
@@ -1,5 +1,6 @@
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/* eslint-disable @typescript-eslint/no-unused-vars */
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import type * as Party from 'partykit/server';
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import { createClerkClient, verifyToken } from '@clerk/backend';
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interface GameState {
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totalClicks: number;
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@@ -12,22 +13,23 @@ interface GameState {
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currentClickImage: string;
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}
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interface ClickMessage {
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type: 'click';
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userId: string;
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userName: string;
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interface AuthenticatedMessage {
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token: string;
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userId: string; // Expected userId from client
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userName: string; // Expected userName from client
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}
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interface PurchaseUpgradeMessage {
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interface ClickMessage extends AuthenticatedMessage {
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type: 'click';
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}
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interface PurchaseUpgradeMessage extends AuthenticatedMessage {
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type: 'purchase-upgrade';
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userId: string;
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upgradeId: string;
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}
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interface UserJoinMessage {
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interface UserJoinMessage extends AuthenticatedMessage {
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type: 'user-join';
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userId: string;
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userName: string;
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}
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type Message = ClickMessage | PurchaseUpgradeMessage | UserJoinMessage;
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@@ -50,7 +52,13 @@ const MILESTONES = [
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];
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export default class GameServer implements Party.Server {
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constructor(readonly party: Party.Party) { }
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clerkClient: ReturnType<typeof createClerkClient>;
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constructor(readonly party: Party.Party) {
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this.clerkClient = createClerkClient({
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secretKey: party.env.CLERK_SECRET_KEY as string,
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});
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}
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gameState: GameState = {
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totalClicks: 0,
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@@ -68,68 +76,104 @@ export default class GameServer implements Party.Server {
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autoClickInterval?: NodeJS.Timeout;
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onConnect(conn: Party.Connection, _ctx: Party.ConnectionContext) {
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async onConnect(conn: Party.Connection, _ctx: Party.ConnectionContext) {
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conn.send(JSON.stringify({ type: 'game-state', state: this.gameState }));
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}
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onMessage(message: string, _sender: Party.Connection) {
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async onMessage(message: string, sender: Party.Connection) {
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const data = JSON.parse(message) as Message;
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switch (data.type) {
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case 'user-join':
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this.handleUserJoin(data);
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break;
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case 'click':
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this.handleClick(data);
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break;
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case 'purchase-upgrade':
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this.handlePurchaseUpgrade(data);
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break;
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// Verify the Clerk token for authenticated messages
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if ('token' in data && data.token) {
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try {
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const sessionClaims = await verifyToken(data.token, {
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jwtKey: this.party.env.CLERK_JWT_KEY as string,
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});
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const authenticatedUserId = sessionClaims.sub;
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// Ensure the userId from the client matches the authenticated userId
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if (authenticatedUserId !== data.userId) {
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console.warn(`User ID mismatch: Client sent ${data.userId}, but token is for ${authenticatedUserId}`);
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sender.close(); // Close connection for potential tampering
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return;
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}
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// Update user info on the server with authenticated data
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if (!this.gameState.users[authenticatedUserId]) {
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this.gameState.users[authenticatedUserId] = {
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name: data.userName, // Use the name provided by the client, which comes from Clerk
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clicks: 0,
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lastSeen: Date.now()
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};
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}
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this.gameState.users[authenticatedUserId].lastSeen = Date.now();
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this.gameState.users[authenticatedUserId].name = data.userName; // Update name in case it changed
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switch (data.type) {
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case 'user-join':
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// User join is handled by the token verification and user state update above
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break;
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case 'click':
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this.handleClick(data, authenticatedUserId);
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break;
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case 'purchase-upgrade':
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this.handlePurchaseUpgrade(data, authenticatedUserId);
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break;
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}
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} catch (error) {
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console.error('Clerk token verification failed:', error);
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sender.close(); // Close connection if token is invalid
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return;
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}
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} else {
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// For messages without a token (e.g., initial connection before token is sent, or unauthenticated actions)
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// For this game, we only allow authenticated actions.
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console.warn('Received unauthenticated message, closing connection.');
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sender.close();
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return;
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}
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this.broadcast();
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}
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// handleUserJoin is now largely integrated into onMessage's token verification
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// Keeping it for now, but it might become redundant or simplified.
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handleUserJoin(data: UserJoinMessage) {
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if (!this.gameState.users[data.userId]) {
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this.gameState.users[data.userId] = {
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name: data.userName,
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clicks: 0,
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lastSeen: Date.now()
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};
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}
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this.gameState.users[data.userId].lastSeen = Date.now();
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// This function is now mostly handled by the onMessage token verification logic
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// It ensures the user exists in gameState.users and updates lastSeen/name.
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// No explicit action needed here beyond what onMessage does.
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}
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handleClick(data: ClickMessage) {
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handleClick(data: ClickMessage, authenticatedUserId: string) {
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const clickValue = this.gameState.clickMultiplier;
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this.gameState.totalClicks += clickValue;
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if (!this.gameState.users[data.userId]) {
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this.gameState.users[data.userId] = {
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name: data.userName,
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// Ensure user exists (should be handled by onMessage's token verification)
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if (!this.gameState.users[authenticatedUserId]) {
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this.gameState.users[authenticatedUserId] = {
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name: data.userName, // Use the name from the client, which comes from Clerk
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clicks: 0,
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lastSeen: Date.now()
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};
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}
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this.gameState.users[data.userId].clicks += clickValue;
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this.gameState.users[data.userId].lastSeen = Date.now();
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this.gameState.users[authenticatedUserId].clicks += clickValue;
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this.gameState.users[authenticatedUserId].lastSeen = Date.now();
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this.checkMilestones();
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}
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handlePurchaseUpgrade(data: PurchaseUpgradeMessage) {
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handlePurchaseUpgrade(data: PurchaseUpgradeMessage, authenticatedUserId: string) {
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const upgrade = UPGRADES[data.upgradeId as keyof typeof UPGRADES];
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const currentUpgrade = this.gameState.upgrades[data.upgradeId];
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if (!upgrade || !currentUpgrade) return;
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const userClicks = this.gameState.users[data.userId]?.clicks || 0;
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const userClicks = this.gameState.users[authenticatedUserId]?.clicks || 0;
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if (userClicks >= currentUpgrade.cost) {
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this.gameState.users[data.userId].clicks -= currentUpgrade.cost;
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this.gameState.users[authenticatedUserId].clicks -= currentUpgrade.cost;
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currentUpgrade.owned += 1;
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currentUpgrade.cost = Math.floor(upgrade.baseCost * Math.pow(upgrade.multiplier, currentUpgrade.owned));
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@@ -1,4 +1,5 @@
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{
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"$schema": "https://www.partykit.io/schema.json",
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"name": "bozo-clicker",
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"main": "party/index.ts"
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}
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}
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13
src/App.tsx
13
src/App.tsx
@@ -8,8 +8,10 @@ import { Leaderboard } from './components/Leaderboard';
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import { Background } from './components/Background';
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import { MILESTONES } from './config/milestones';
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import { SignedIn, SignedOut, SignInButton, UserButton } from '@clerk/clerk-react';
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import { useAuth } from '@clerk/clerk-react';
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function App() {
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const { isSignedIn, isLoaded } = useAuth();
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const { gameState, sendClick, purchaseUpgrade, userId } = usePartyKit();
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const [celebrationMessage, setCelebrationMessage] = useState<string | null>(null);
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const [previousMilestones, setPreviousMilestones] = useState<Record<string, boolean>>({});
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@@ -18,8 +20,8 @@ function App() {
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if (gameState) {
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// Check for new milestones
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const newMilestones = Object.keys(gameState.milestones).filter(
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(milestoneId) =>
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gameState.milestones[milestoneId] &&
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(milestoneId) =>
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gameState.milestones[milestoneId] &&
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!previousMilestones[milestoneId]
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);
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@@ -35,7 +37,7 @@ function App() {
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}
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}, [gameState, previousMilestones]);
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if (!gameState) {
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if (!isLoaded || !gameState) {
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return (
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<div className="min-h-screen flex items-center justify-center bg-gradient-to-br from-purple-900 to-pink-900">
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<div className="text-white text-2xl font-bold animate-pulse">
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@@ -45,7 +47,8 @@ function App() {
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);
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}
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const userClicks = gameState.users[userId]?.clicks || 0;
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// Only calculate userClicks if userId is defined (i.e., user is signed in)
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const userClicks = isSignedIn && userId ? gameState.users[userId]?.clicks || 0 : 0;
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return (
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<div className="min-h-screen relative overflow-x-hidden">
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@@ -99,7 +102,7 @@ function App() {
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{/* Right Column - Milestones and Leaderboard */}
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<div className="lg:col-span-1 space-y-6">
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<Milestones gameState={gameState} />
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<Leaderboard gameState={gameState} currentUserId={userId} />
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<Leaderboard gameState={gameState} currentUserId={userId || ''} />
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</div>
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</div>
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@@ -1,26 +1,31 @@
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import { useState, useEffect, useCallback } from 'react';
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import PartySocket from 'partysocket';
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import { GameState } from '../types';
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import { useAuth, useUser } from '@clerk/clerk-react';
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const PARTY_HOST = import.meta.env.DEV ? 'localhost:1999' : 'bozo-clicker.your-username.partykit.dev';
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export function usePartyKit() {
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const { getToken, isLoaded, isSignedIn } = useAuth();
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const { user } = useUser();
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const [gameState, setGameState] = useState<GameState | null>(null);
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const [socket, setSocket] = useState<PartySocket | null>(null);
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const [userId] = useState(() => Math.random().toString(36).substring(7));
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const [userName] = useState(() => `Bozo${Math.floor(Math.random() * 1000)}`);
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useEffect(() => {
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if (!isLoaded || !isSignedIn || !user) return;
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const ws = new PartySocket({
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host: PARTY_HOST,
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room: 'bozo-clicker'
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});
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ws.onopen = () => {
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ws.onopen = async () => {
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const token = await getToken();
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ws.send(JSON.stringify({
|
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type: 'user-join',
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userId,
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userName
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userId: user.id,
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userName: user.username || user.fullName || user.emailAddresses[0].emailAddress,
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token
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}));
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};
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@@ -36,33 +41,37 @@ export function usePartyKit() {
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return () => {
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ws.close();
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};
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}, [userId, userName]);
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}, [isLoaded, isSignedIn, user, getToken]);
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const sendClick = useCallback(() => {
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if (socket) {
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const sendClick = useCallback(async () => {
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if (socket && isSignedIn && user) {
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const token = await getToken();
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socket.send(JSON.stringify({
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type: 'click',
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userId,
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userName
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userId: user.id,
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userName: user.username || user.fullName || user.emailAddresses[0].emailAddress,
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token
|
||||
}));
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||||
}
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}, [socket, userId, userName]);
|
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}, [socket, isSignedIn, user, getToken]);
|
||||
|
||||
const purchaseUpgrade = useCallback((upgradeId: string) => {
|
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if (socket) {
|
||||
const purchaseUpgrade = useCallback(async (upgradeId: string) => {
|
||||
if (socket && isSignedIn && user) {
|
||||
const token = await getToken();
|
||||
socket.send(JSON.stringify({
|
||||
type: 'purchase-upgrade',
|
||||
userId,
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||||
upgradeId
|
||||
userId: user.id,
|
||||
upgradeId,
|
||||
token
|
||||
}));
|
||||
}
|
||||
}, [socket, userId]);
|
||||
}, [socket, isSignedIn, user, getToken]);
|
||||
|
||||
return {
|
||||
gameState,
|
||||
sendClick,
|
||||
purchaseUpgrade,
|
||||
userId,
|
||||
userName
|
||||
userId: user?.id,
|
||||
userName: user?.username || user?.fullName || user?.emailAddresses[0]?.emailAddress
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user