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Arjun S
2025-08-02 23:36:17 +05:30
commit d936bf4608
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party/index.ts Normal file
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interface GameState {
totalClicks: number;
users: Record<string, { name: string; clicks: number; lastSeen: number }>;
upgrades: Record<string, { owned: number; cost: number }>;
milestones: Record<string, boolean>;
clickMultiplier: number;
autoClickRate: number;
currentBackground: string;
currentClickImage: string;
}
interface ClickMessage {
type: 'click';
userId: string;
userName: string;
}
interface PurchaseUpgradeMessage {
type: 'purchase-upgrade';
userId: string;
upgradeId: string;
}
interface UserJoinMessage {
type: 'user-join';
userId: string;
userName: string;
}
type Message = ClickMessage | PurchaseUpgradeMessage | UserJoinMessage;
const UPGRADES = {
clickMultiplier: { baseCost: 10, multiplier: 1.5, clickBonus: 1 },
autoClicker: { baseCost: 50, multiplier: 2, autoClickRate: 1 },
megaBonus: { baseCost: 200, multiplier: 2.5, clickBonus: 5 },
hyperClicker: { baseCost: 1000, multiplier: 3, autoClickRate: 10 },
quantumClicker: { baseCost: 5000, multiplier: 4, clickBonus: 50 }
};
const MILESTONES = [
{ threshold: 100, id: 'first-hundred', background: 'rainbow', image: 'https://media1.tenor.com/m/x8v1oNUOmg4AAAAd/spinning-rat-rat.gif' },
{ threshold: 500, id: 'five-hundred', background: 'matrix', image: 'https://media1.tenor.com/m/pV74fmh_NLgAAAAd/louie-rat-spinning-rat.gif' },
{ threshold: 1000, id: 'one-thousand', background: 'cyberpunk', image: 'https://media1.tenor.com/m/YsWlbVbRWFQAAAAd/rat-spinning.gif' },
{ threshold: 2500, id: 'epic-milestone', background: 'space', image: 'https://media1.tenor.com/m/x8v1oNUOmg4AAAAd/spinning-rat-rat.gif' },
{ threshold: 5000, id: 'legendary', background: 'glitch', image: 'https://media1.tenor.com/m/pV74fmh_NLgAAAAd/louie-rat-spinning-rat.gif' },
{ threshold: 10000, id: 'ultimate', background: 'ultimate', image: 'https://media1.tenor.com/m/YsWlbVbRWFQAAAAd/rat-spinning.gif' }
];
export default class GameServer implements Party.Server {
constructor(readonly party: Party.Party) {}
gameState: GameState = {
totalClicks: 0,
users: {},
upgrades: Object.keys(UPGRADES).reduce((acc, key) => {
acc[key] = { owned: 0, cost: UPGRADES[key as keyof typeof UPGRADES].baseCost };
return acc;
}, {} as Record<string, { owned: number; cost: number }>),
milestones: {},
clickMultiplier: 1,
autoClickRate: 0,
currentBackground: 'default',
currentClickImage: 'https://media1.tenor.com/m/pV74fmh_NLgAAAAd/louie-rat-spinning-rat.gif'
};
autoClickInterval?: NodeJS.Timeout;
onConnect(conn: Party.Connection, ctx: Party.ConnectionContext) {
conn.send(JSON.stringify({ type: 'game-state', state: this.gameState }));
}
onMessage(message: string, sender: Party.Connection) {
const data = JSON.parse(message) as Message;
switch (data.type) {
case 'user-join':
this.handleUserJoin(data);
break;
case 'click':
this.handleClick(data);
break;
case 'purchase-upgrade':
this.handlePurchaseUpgrade(data);
break;
}
this.broadcast();
}
handleUserJoin(data: UserJoinMessage) {
if (!this.gameState.users[data.userId]) {
this.gameState.users[data.userId] = {
name: data.userName,
clicks: 0,
lastSeen: Date.now()
};
}
this.gameState.users[data.userId].lastSeen = Date.now();
}
handleClick(data: ClickMessage) {
const clickValue = this.gameState.clickMultiplier;
this.gameState.totalClicks += clickValue;
if (!this.gameState.users[data.userId]) {
this.gameState.users[data.userId] = {
name: data.userName,
clicks: 0,
lastSeen: Date.now()
};
}
this.gameState.users[data.userId].clicks += clickValue;
this.gameState.users[data.userId].lastSeen = Date.now();
this.checkMilestones();
}
handlePurchaseUpgrade(data: PurchaseUpgradeMessage) {
const upgrade = UPGRADES[data.upgradeId as keyof typeof UPGRADES];
const currentUpgrade = this.gameState.upgrades[data.upgradeId];
if (!upgrade || !currentUpgrade) return;
const userClicks = this.gameState.users[data.userId]?.clicks || 0;
if (userClicks >= currentUpgrade.cost) {
this.gameState.users[data.userId].clicks -= currentUpgrade.cost;
currentUpgrade.owned += 1;
currentUpgrade.cost = Math.floor(upgrade.baseCost * Math.pow(upgrade.multiplier, currentUpgrade.owned));
this.updateGameMultipliers();
}
}
updateGameMultipliers() {
this.gameState.clickMultiplier = 1;
this.gameState.autoClickRate = 0;
Object.entries(this.gameState.upgrades).forEach(([upgradeId, upgrade]) => {
const config = UPGRADES[upgradeId as keyof typeof UPGRADES];
if (config.clickBonus) {
this.gameState.clickMultiplier += config.clickBonus * upgrade.owned;
}
if (config.autoClickRate) {
this.gameState.autoClickRate += config.autoClickRate * upgrade.owned;
}
});
this.setupAutoClicker();
}
setupAutoClicker() {
if (this.autoClickInterval) {
clearInterval(this.autoClickInterval);
}
if (this.gameState.autoClickRate > 0) {
this.autoClickInterval = setInterval(() => {
this.gameState.totalClicks += this.gameState.autoClickRate;
this.checkMilestones();
this.broadcast();
}, 1000);
}
}
checkMilestones() {
MILESTONES.forEach(milestone => {
if (this.gameState.totalClicks >= milestone.threshold && !this.gameState.milestones[milestone.id]) {
this.gameState.milestones[milestone.id] = true;
this.gameState.currentBackground = milestone.background;
this.gameState.currentClickImage = milestone.image;
}
});
}
broadcast() {
this.party.broadcast(JSON.stringify({ type: 'game-state', state: this.gameState }));
}
}
GameServer satisfies Party.Worker;